// Cloned by Aleena Joseph on 21 Sep 2023 from World "One Cube World (P5)" by Starter user // Please leave this clone trail here.const objectsize =200;// size of object const anglechange =0.02;// how much the rotate angle changes each step var angle =0;// rotate angle starts at 0 var img;// make an array of random (x,y,z) positions const noboxes =5;// how many boxes to have var a =newArray(noboxes);// array of the box positionsfor(var i=0; i < noboxes; i++)// set up the array{
a[i]=[ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500)];}function preload(){
img = loadImage ('/uploads/aj1799/imgbarb.jpg');}function setup()// "setup" is called once at start of run {
createCanvas (ABWorld.fullwidth(),ABWorld.fullheight(), WEBGL );}function draw()// "draw" is called every timestep during run {
background(155);
stroke(0);// background("lightblue"); // background color // fill("navy"); // paint box with this color
texture(img);
rotateX(angle);// set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);// box(objectsize); // draw a cube of this size // box ( 200, 50, 1000 ); // translate(100, 100, 100); // box(objectsize); for(var i=0; i < noboxes; i++){
translate ( a[i][0], a[i][1], a[i][2]);// get box position i // box(objectsize);
sphere(100);}//sphere(100);
angle = angle + anglechange ;// change angle each step to get rotate movement}