// Cloned by Toma on 21 Sep 2023 from World "One Cube World (P5)" by Starter user // Please leave this clone trail here.// make an array of random (x,y,z) positions const noboxes =100;// how many boxes to have var a =newArray(noboxes);// array of the box positionsfor(var i=0; i < noboxes; i++)// set up the array{
a[i]=[ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500)];}var img;function preload(){// img = loadImage ( '/uploads/starter/earth.1.jpg' );
img = loadImage ('uploads/toma2601/1695821559.png');}const objectsize =200;// size of object const anglechange =0.01;// how much the rotate angle changes each step var angle =0;// rotate angle starts at 0 function setup()// "setup" is called once at start of run {
createCanvas (ABWorld.fullwidth(),ABWorld.fullheight(), WEBGL );}function draw()// "draw" is called every timestep during run {
background("Silver");// background color
fill("darkgoldenrod");// paint box with this color
texture(img);
rotateX(angle);// set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);for(var i=0; i < noboxes; i++){
translate ( a[i][0], a[i][1], a[i][2]);// get box position i
box(objectsize);}//box(objectsize); // draw a cube of this size // box ( 200, 50, 1000 );
angle = angle + anglechange ;// change angle each step to get rotate movement}