// Cloned by Ronan Williams on 5 Nov 2018 from World "One Cube World" by Starter user
// Please leave this clone trail here.
const skycolor = 'Red'; // sky color
const objectsize = 400; // size of object
const startRadius = 1000; // distance from centre we start the camera at
const maxRadius = startRadius * .5; // maximum distance from camera we render things
const skycolorObject = new THREE.Color ( skycolor.toLowerCase() );
function World()
{
// the object is a cube (each dimension equal):
var shape = new THREE.BoxGeometry ( objectsize, objectsize, objectsize );
var theobject = new THREE.Mesh ( shape );
this.newRun = function()
{
// start a 3D scene:
ABWorld.init3d ( startRadius, maxRadius, skycolorObject );
// add the object to the scene:
ABWorld.scene.add(theobject);
};
}