// Cloned by Prashant Kumar on 22 Sep 2022 from World "One Cube World (P5)" by Starter user
// Please leave this clone trail here.
const objectsize = 100; // size of object
const anglechange = 0.02; // how much the rotate angle changes each step
var angle = 0; // rotate angle starts at 0
var img;
var numBoxes = 30;
var boxPosition = Array.apply(null, Array(numBoxes)).map(() => [AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500)])
function preload() {
img = loadImage("/uploads/prashantk047/1663857699.png")
}
function setup() // "setup" is called once at start of run
{
createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(), WEBGL );
}
function draw() // "draw" is called every timestep during run
{
background("silver"); // background color
// fill("gold"); // paint box with this color
texture(img)
rotateX(angle); // set each dimension rotation angle to "angle"
rotateY(angle);
rotateZ(angle);
box(objectsize); // draw a cube of this size
boxPosition.forEach((pos) => {
translate ( pos[0], pos[1], pos[2] );
box(objectsize);
})
angle = angle + anglechange ; // change angle each step to get rotate movement
}