Code viewer for World: Cloned Cube

// Cloned by Rishabh Kothari on 21 Sep 2023 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
var img;

const noboxes = 50;                 	// how many boxes to have 
var a = new Array(noboxes);         	// array of the box positions

for ( var i=0; i < noboxes; i++ )   	// set up the array
{
    a[i] = [ AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500), AB.randomIntAtoB(-500,500) ];
	

function preload() 
{
   img = loadImage ( '/uploads/rish/1695302390.png' );
}
const objectsize    = 100;      // size of object   

const anglechange   = 0.04;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
  fill("DarkCyan");          // paint box with this color 
    
}

function draw()         // "draw" is called every timestep during run 
{
    texture(img);        	
    background("lightblue");    // background color 
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
 
    //box(objectsize);            // draw a cube of this size 
    //translate(120,120,120);
    //box(objectsize);
    for ( var i=0; i < noboxes; i++ )
{
  translate ( a[i][0], a[i][1], a[i][2] );		// get box position i 
  box(objectsize);             
}
    angle = angle + anglechange ;       // change angle each step to get rotate movement
}