let bubble1; let bubble2; function setup() { createCanvas(600, 400); bubble1 = new Bubble(); bubble2 = new Bubble(); } function draw() { background(0); bubble1.move(); bubble1.show(); bubble2.move(); bubble2.show(); } class Bubble { constructor(x, y, r) { this.x = 200; this.y = 150; } move() { this.x = this.x + random(-5, 5); this.y = this.y + random(-5, 5); } show() { stroke(255); strokeWeight(4); noFill(); ellipse(this.x, this.y, 24, 24); } }