Code viewer for World: One Cube World (Lilly Wise...

// Cloned by Lilly Wiseman on 13 May 2019 from World "One Cube World (P5)" by Starter user 
// Please leave this clone trail here.
 
// make an arrray of random (x,y,z) positions 

const noboxes = 30;               // how many boxes to have
var a = new Array (noboxes);    // array of the box positions 

for ( var i=0; i < noboxes; i++ ) // set up the array
{
    a[i] = [ AB.randomIntAtoB(-500, 500), AB.randomIntAtoB(-500, 500), AB.randomIntAtoB(-500, 500) ];
}
 var img; 
 
 function preload ()
{
  img = loadImage  (  "/uploads/starter/earth.1.jpg"  ) ; 
}

const objectsize    = 400;      // size of object   

const anglechange   = 0.05;     // how much the rotate angle changes each step 

var angle = 0;                  // rotate angle starts at 0  


function setup()        // "setup" is called once at start of run 
{
  createCanvas ( ABWorld.fullwidth(), ABWorld.fullheight(),  WEBGL );
}

function draw ()        // "draw" is called every timestep during run 
{
    background("cyan");    // background color 
    texture(img);             // paint box with this color 
           
    rotateX(angle);             // set each dimension rotation angle to "angle"
    rotateY(angle);
    rotateZ(angle);
  
   for ( var i=0; i < noboxes; i++ )
 {  
   translate ( a[i] [0], a[i] [1], a[i] [2] ); // get box position i 
 }   
    angle = angle + anglechange ;       // change angle each step to get rotate movement        
}