Search JavaScript code of all Worlds for: AB newSplash
AB.newSplash();
AB.newSplash(); AB.newSplash(); AB.newSplash();
AB.newSplash();
AB.newSplash();
AB.newSplash();
AB.newSplash(); AB.newSplash(); AB.newSplash();
AB.newSplash(splashHTML()); // show the splash
AB.newSplash(); AB.newSplash();
AB.newSplash();
AB.newSplash ( splashScreenStartMenu() ); // Shows the menu page, first thing that loads into the world AB.newSplash ( splashScreenEndMenu() ); // Calling end screen pop
AB.newSplash(); AB.newSplash(`<h1>${data.username} just lost!</h1>${text}<p>Your score ${getScore()}</p><p>Press R to restart</p>`); AB.newSplash(`${text}<p>Your score ${getScore()}</p><p>Press R to restart</p>`);
AB.newSplash ( "Click to start audio" );
AB.newSplash() // sends out time to socketout and calls the game to be over AB.newSplash(); // Welcome screen for all users, introducing gam AB.newSplash(); // socket to receive information, if information is received, it
AB.newSplash ( splashScreenStart() ); // splashScreenStart() is a function that returns a string with the HTML for the splash screen AB.newSplash ( splashScreenEnd() ); // splashScreenEnd() is a function that returns a string with the HTML for the splash scree AB.newSplash ( gameFull() ); // show the game full splash screen
AB.newSplash();
AB.newSplash ( splashScreenStart() ); AB.newSplash ( splashScreenEnd() ); AB.newSplash ( gameFull() ); // They will receive a message that the game is full and be prompted to retry.
AB.newSplash ("<p align=\"center\">Error!</p><p align=\"center\"> "+ msg +"</p>"); AB.newSplash ("<p align=\"center\">Optional Start Settings</p><p align=\"center\">Set up balls in initial break arrangement</p><p align
AB.newSplash ( "Demo of Physics API" );
AB.newSplash ( "Demo of Physics API" );
AB.newSplash ( instructionsHtml() );
AB.newSplash();
AB.newSplash(); // new splash menu created. AB.newSplash(); // new splash screen created. AB.newSplash(); AB.newSplash ();
AB.newSplash(); // Creates new splash AB.newSplash(); // Creates new splash AB.newSplash(); // Creates new splash
AB.newSplash();
AB.newSplash( splashScreen("Welcome to Tic Tac Toe. The aim of the game is to fill a row, diagonal or column with your symbol, X or O. F AB.newSplash (splashScreen("<h3>The game is full. Please wait a moment, and then try again.")); AB.newSplash (splashScreen("<h3>Waiting for a matched player. Please wait a moment and try again.</h3>"));
AB.newSplash ("Demo of Physics API");
AB.newSplash();
AB.newSplash( InfoScreen() ); // displays the info screen function
AB.newSplash ( "Demo of Physics API" );
// AB.newSplash();
AB.newSplash();
AB.newSplash (" <H2> PRESS SPACE TO START GAME ! </H2>"); // Load Screen
AB.newSplash();
AB.newSplash();
// AB.newSplash();
AB.newSplash(); AB.newSplash(); AB.newSplash(); AB.newSplash (splashScreen("<font color=white> <h2>GAME HAS 2/2 PLAYERS PLEASE WAIT...</h1>")); AB.newSplash (splashScreen("<font color=white> <h2>WAITING FOR ANOTHER USER...</h1>"));
AB.newSplash();
// AB.newSplash();