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Search JavaScript code of all Worlds for: ABWorld follow


Collision World
1465 runs ♦ 4 likes
By Starter user  
Created: 21 Sep 2017
Modified: 17 Sep 2023
Demo of Physics API. Blocks fall under gravity and collide. Can modify gravity, friction, etc. S...
ABWorld.follow.copy ( currentbox.position );
Complex World
8327 runs ♦ 5 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
World with a Mind-controlled agent, actively-pursuing enemy, random maze, skybox, music.
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
CA318 2018 World
2161 runs ♦ 3 likes
By Mark Humphrys  
Created: 25 Sep 2018
Modified: 11 Sep 2024
CA318 practical 2018: Write a Mind to solve this World.
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Simple World
1717 runs ♦ 2 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
Simple World with a Mind-controlled agent, randomly-moving enemy, paint blocks with texture.
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Touch World
472 runs ♦ 1 like
By Starter user  
Created: 6 Jan 2018
Modified: 17 Sep 2023
How to override default touch handling. Mobile: Touch drag moves agent, touch pinch zooms camera...
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Zombie Escape
4107 runs ♦ 6 likes
By Liam  
Created: 30 Nov 2022
Modified: 17 Sep 2023
Compete with another player to see who can survive the longes against a hoard of zombies!
ABWorld.follow.copy ( steve.position );
ABWorld.follow.y = followY ;
ABWorld.follow.x = ABWorld.follow.x + ( cameraShift * Math.sin(steveRotation) );
ABWorld.follow.z = ABWorld.follow.z + ( cameraShift * Math.cos(steveRotation) );
User-controlled ...
960 runs ♦ 2 likes
By Starter user  
Created: 12 Feb 2017
Modified: 17 Sep 2023
3d model World. User controlled on desktop. Keyboard arrows to move. Switch to "Move with" camer...
ABWorld.follow.copy ( theagent.position );
ABWorld.follow.y = FOLLOW_Y ;
ABWorld.follow.x = ABWorld.follow.x + ( CAMERASHIFT * Math.sin(agentRotation) );
ABWorld.follow.z = ABWorld.follow.z + ( CAMERASHIFT * Math.cos(agentRotation) );
Expo World
218 runs ♦ 0 likes
By Mark Humphrys  
Created: 17 Oct 2018
Modified: 11 Sep 2024
Infinite changing demo for expos.
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Model World
869 runs ♦ 2 likes
By Starter user  
Created: 8 Nov 2016
Modified: 17 Sep 2023
Demo of how to insert 3d models into World. Mind-controlled agent, actively-pursuing enemy. Skybox.
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
ABWorld.follow.y = FOLLOW_Y ; // adjusted
Complex World (c...
3 runs ♦ 0 likes
By Joe Whelpley  
Created: 17 Sep 2024
Modified: 17 Sep 2024
Clone of "Complex World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Simple World (c...
0 runs ♦ 0 likes
By Abdelshafa Abdala  
Created: 31 Oct 2022
Modified: 17 Sep 2023
Clone of "Simple World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Virus vs Simpsons v3
53 runs ♦ 0 likes
By Kushagra  
Created: 29 Nov 2020
Modified: 17 Sep 2023
A* enemy vs A* agent
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Adrian's Complex...
432 runs ♦ 0 likes
By Adrian Sweeney  
Created: 29 Oct 2019
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Cloned CA318 201...
83 runs ♦ 0 likes
By John Griffin  
Created: 15 Nov 2018
Modified: 17 Sep 2023
Clone of "CA318 2018 World" by Mark Humphrys
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Cloned CA318 201...
10 runs ♦ 0 likes
By Ethan Harkin  
Created: 5 Nov 2018
Modified: 17 Sep 2023
Clone of "CA318 2018 World" by test
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
CA318 2018 World...
43 runs ♦ 0 likes
By James O'Boyle  
Created: 15 Nov 2018
Modified: 17 Sep 2023
Clone of "CA318 2018 World" by Mark Humphrys
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Cloned Complex World
1 run ♦ 0 likes
By Test account  
Created: 13 Dec 2018
Modified: 13 Dec 2018
Clone of "Complex World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Complex World a*...
0 runs ♦ 0 likes
By Abdelshafa Abdala  
Created: 7 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World a*" by Brendan
ABWorld.follow.copy(theagent.position); // follow vector = agent position (for camera following agent)
Complex World (c...
0 runs ♦ 0 likes
By Sarah Conner  
Created: 9 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World (clone by StevenMacManus)" by StevenMacManus
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
SonicWorld2
21 runs ♦ 0 likes
By Vyoma Patel  
Created: 17 Nov 2021
Modified: 17 Sep 2023
Clone of "SonicWorld1" by Vyoma Patel
ABWorld.follow.copy(theagent.position);
Complex World (c...
0 runs ♦ 0 likes
By Kaushal Mishra  
Created: 9 Nov 2023
Modified: 11 Sep 2024
Clone of "Complex World (clone by Kaushal Mishra)" by Kaushal Mishra
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
reference
9 runs ♦ 0 likes
By Paul Jones  
Created: 9 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Aidan Desmond A*...
98 runs ♦ 0 likes
By Aidan Desmond  
Created: 31 Oct 2019
Modified: 17 Sep 2023
Aidan Desmond A* Complex World Exercise
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Model World (clo...
0 runs ♦ 0 likes
By Cian sullivan  
Created: 2 Nov 2022
Modified: 17 Sep 2023
Clone of "Model World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
ABWorld.follow.y = FOLLOW_Y ; // adjusted
Cloned Simple World
5 runs ♦ 0 likes
By Jake Grogan  
Created: 6 Nov 2018
Modified: 17 Sep 2023
Clone of "Simple World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
clone by kanish ...
26 runs ♦ 0 likes
By kanish r  
Created: 13 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Expo World (clon...
0 runs ♦ 0 likes
By Mohamad Sheikh S...  
Created: 5 Dec 2022
Modified: 17 Sep 2023
Clone of "Expo World" by Mark Humphrys
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Failure 1
2 runs ♦ 0 likes
By Vineet Sajwan  
Created: 12 Nov 2022
Modified: 17 Sep 2023
Failure 1
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
Cloned Complex World
6 runs ♦ 0 likes
By Joe Ninety One  
Created: 12 Nov 2018
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
User-controlled ...
1 run ♦ 0 likes
By Peadar McHenry  
Created: 5 Dec 2022
Modified: 17 Sep 2023
Clone of "User-controlled Model World" by Starter user
ABWorld.follow.copy ( theagent.position );
ABWorld.follow.y = FOLLOW_Y ;
ABWorld.follow.x = ABWorld.follow.x + ( CAMERASHIFT * Math.sin(agentRotation) );
ABWorld.follow.z = ABWorld.follow.z + ( CAMERASHIFT * Math.cos(agentRotation) );
User-controlled ...
1 run ♦ 0 likes
By Anushree Umak  
Created: 20 Sep 2023
Modified: 20 Sep 2023
Clone of "User-controlled Model World (clone by Anushree Umak)" by Anushree Umak
ABWorld.follow.copy ( theagent.position );
ABWorld.follow.y = FOLLOW_Y ;
ABWorld.follow.x = ABWorld.follow.x + ( CAMERASHIFT * Math.sin(agentRotation) );
ABWorld.follow.z = ABWorld.follow.z + ( CAMERASHIFT * Math.cos(agentRotation) );
Complex World (c...
195 runs ♦ 0 likes
By Guilherme Tabelini  
Created: 24 Oct 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.follow.copy(theagent.position); // follow vector = agent position (for camera following agent)
Touch World (clo...
2 runs ♦ 0 likes
By Cian  
Created: 5 Dec 2021
Modified: 17 Sep 2023
Clone of "Touch World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
A star Attempt 1
255 runs ♦ 0 likes
By Mark  
Created: 2 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
CA318 Project
56 runs ♦ 0 likes
By Ethan Harkin  
Created: 5 Nov 2018
Modified: 17 Sep 2023
Clone of "CA318 2018 World" by test
ABWorld.follow.copy ( theagent.position ); // follow vector = agent position (for camera following agent)
User-controlled ...
6 runs ♦ 0 likes
By jojo  
Created: 20 Nov 2023
Modified: 20 Nov 2023
Clone of "User-controlled Model World" by Starter user
ABWorld.follow.copy ( theagent.position );
ABWorld.follow.y = FOLLOW_Y ;
ABWorld.follow.x = ABWorld.follow.x + ( CAMERASHIFT * Math.sin(agentRotation) );
ABWorld.follow.z = ABWorld.follow.z + ( CAMERASHIFT * Math.cos(agentRotation) );


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