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Search JavaScript code of all Worlds for: ABWorld lookat


Collision World
1609 runs ♦ 4 likes
By Starter user  
Created: 21 Sep 2017
Modified: 17 Sep 2023
Demo of Physics API. Blocks fall under gravity and collide. Can modify gravity, friction, etc. S...
ABWorld.lookat.copy ( ABWorld.scene.position );
Final Pool
1207 runs ♦ 2 likes
By Ian Gilligan  
Created: 1 Mar 2019
Modified: 17 Sep 2023
Pool Predictor for CA326
ABWorld.lookat.copy ( ABWorld.scene.position );
CA318 2018 World
2166 runs ♦ 3 likes
By Mark Humphrys  
Created: 25 Sep 2018
Modified: 11 Sep 2024
CA318 practical 2018: Write a Mind to solve this World.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World
8472 runs ♦ 5 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
World with a Mind-controlled agent, actively-pursuing enemy, random maze, skybox, music.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Model World
886 runs ♦ 2 likes
By Starter user  
Created: 8 Nov 2016
Modified: 17 Sep 2023
Demo of how to insert 3d models into World. Mind-controlled agent, actively-pursuing enemy. Skybox.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
ABWorld.lookat.y = LOOKAT_Y ; // adjusted
Ammo for AB
446 runs ♦ 0 likes
By Starter user  
Created: 19 Apr 2021
Modified: 17 Sep 2023
Ammo world for AB API
ABWorld.lookat.copy ( ABWorld.scene.position );
Simple World
1878 runs ♦ 2 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
Simple World with a Mind-controlled agent, randomly-moving enemy, paint blocks with texture.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Zombie Escape
4118 runs ♦ 6 likes
By Liam  
Created: 30 Nov 2022
Modified: 17 Sep 2023
Compete with another player to see who can survive the longes against a hoard of zombies!
ABWorld.lookat.copy ( steve.position );
ABWorld.lookat.y = lookAtY ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(steveRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(steveRotation) );
Expo World
220 runs ♦ 0 likes
By Mark Humphrys  
Created: 17 Oct 2018
Modified: 11 Sep 2024
Infinite changing demo for expos.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Touch World
480 runs ♦ 1 like
By Starter user  
Created: 6 Jan 2018
Modified: 17 Sep 2023
How to override default touch handling. Mobile: Touch drag moves agent, touch pinch zooms camera...
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Bouncy Balls
579 runs ♦ 3 likes
By Starter user  
Created: 1 Oct 2017
Modified: 17 Sep 2023
Demo of Physics API. Balls bounce under gravity and collide in low friction world. Splash screen...
ABWorld.lookat.copy ( ABWorld.scene.position );
User-controlled ...
1047 runs ♦ 2 likes
By Starter user  
Created: 12 Feb 2017
Modified: 17 Sep 2023
3d model World. User controlled on desktop. Keyboard arrows to move. Switch to "Move with" camer...
ABWorld.lookat.copy ( theagent.position );
ABWorld.lookat.y = LOOKAT_Y ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(agentRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(agentRotation) );
World 1: A* to s...
55 runs ♦ 1 like
By Christian Cobalida  
Created: 21 Oct 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Starter World
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
19 runs ♦ 0 likes
By Joe  
Created: 11 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy(theenemy.position); // if camera moving, look back at where the enemy is
a star (clone by...
90 runs ♦ 0 likes
By sailesh  
Created: 10 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy(theenemy.position); // if camera moving, look back at where the enemy is
Complex World (c...
14 runs ♦ 0 likes
By Hemanth  
Created: 27 Oct 2023
Modified: 11 Sep 2024
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
User-controlled ...
9 runs ♦ 0 likes
By Ronghui  
Created: 27 Sep 2022
Modified: 17 Sep 2023
Clone of "User-controlled Model World" by Starter user
ABWorld.lookat.copy ( theagent.position );
ABWorld.lookat.y = LOOKAT_Y ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(agentRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(agentRotation) );
Complex World (c...
0 runs ♦ 0 likes
By robby  
Created: 5 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Gelede
13 runs ♦ 0 likes
By Fito  
Created: 11 Nov 2020
Modified: 17 Sep 2023
Gelede
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Chirag Gupta Exp...
0 runs ♦ 0 likes
By Chirag Gupta  
Created: 25 Feb 2019
Modified: 17 Sep 2023
Clone of "Expo World" by Mark Humphrys
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Model World (clo...
1 run ♦ 0 likes
By Robert Szocs  
Created: 5 Dec 2022
Modified: 17 Sep 2023
Clone of "Model World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
ABWorld.lookat.y = LOOKAT_Y ; // adjusted
Complex World (c...
6 runs ♦ 0 likes
By Abdelshafa Abdala  
Created: 3 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
35 runs ♦ 0 likes
By Sunil Jagtap  
Created: 7 Nov 2022
Modified: 17 Sep 2023
HarryPotter
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
New World
9 runs ♦ 0 likes
By Chinmay  
Created: 7 Nov 2021
Modified: 17 Sep 2023
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World - ...
50 runs ♦ 0 likes
By Tony Forde  
Created: 12 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
121 runs ♦ 0 likes
By Sophie Renshaw  
Created: 6 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World (clone by Sophie Renshaw) - V2" by Sophie Renshaw
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
AI_Assignment202...
516 runs ♦ 0 likes
By robby  
Created: 4 Nov 2022
Modified: 17 Sep 2023
world1 plus where walls have to be moved
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Assignment - 2 S...
21 runs ♦ 0 likes
By Kavach Dheer  
Created: 12 Nov 2022
Modified: 17 Sep 2023
Clone of "Assignment - 1 Submission" by Kavach Dheer
ABWorld.lookat.copy(theenemy.position);
Complex_World_AS...
349 runs ♦ 0 likes
By Chinmay  
Created: 8 Nov 2021
Modified: 17 Sep 2023
This is the Complex World where the Enemy is trying to search/catch the Agent using A star searc...
ABWorld.lookat.copy(ENEMY.position); // if camera moving, look back at where the enemy is
Complex World wh...
192 runs ♦ 0 likes
By Noel Hendrick  
Created: 23 Nov 2020
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Simple World (c...
2 runs ♦ 0 likes
By Ciaran Skelly  
Created: 29 Nov 2022
Modified: 17 Sep 2023
Clone of "Simple World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
0 runs ♦ 0 likes
By Chinmay  
Created: 7 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
82 runs ♦ 0 likes
By Jai Warde  
Created: 27 Nov 2020
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
New World (clone...
11 runs ♦ 0 likes
By Chinmay  
Created: 7 Nov 2021
Modified: 17 Sep 2023
Clone of "New World" by Chinmay
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
User-controlled ...
0 runs ♦ 0 likes
By T Mudiyanselage ...  
Created: 23 Sep 2024
Modified: 2 Sep 2025
Clone of "User-controlled Model World" by Starter user
ABWorld.lookat.copy ( theagent.position );
ABWorld.lookat.y = LOOKAT_Y ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(agentRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(agentRotation) );


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