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Search JavaScript code of all Worlds for: ABWorld lookat


User-controlled ...
954 runs ♦ 2 likes
By Starter user  
Created: 12 Feb 2017
Modified: 17 Sep 2023
3d model World. User controlled on desktop. Keyboard arrows to move. Switch to "Move with" camer...
ABWorld.lookat.copy ( theagent.position );
ABWorld.lookat.y = LOOKAT_Y ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(agentRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(agentRotation) );
Zombie Escape
4107 runs ♦ 6 likes
By Liam  
Created: 30 Nov 2022
Modified: 17 Sep 2023
Compete with another player to see who can survive the longes against a hoard of zombies!
ABWorld.lookat.copy ( steve.position );
ABWorld.lookat.y = lookAtY ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(steveRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(steveRotation) );
Touch World
467 runs ♦ 1 like
By Starter user  
Created: 6 Jan 2018
Modified: 17 Sep 2023
How to override default touch handling. Mobile: Touch drag moves agent, touch pinch zooms camera...
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Model World
860 runs ♦ 2 likes
By Starter user  
Created: 8 Nov 2016
Modified: 17 Sep 2023
Demo of how to insert 3d models into World. Mind-controlled agent, actively-pursuing enemy. Skybox.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
ABWorld.lookat.y = LOOKAT_Y ; // adjusted
CA318 2018 World
2161 runs ♦ 3 likes
By Mark Humphrys  
Created: 25 Sep 2018
Modified: 11 Sep 2024
CA318 practical 2018: Write a Mind to solve this World.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Collision World
1432 runs ♦ 4 likes
By Starter user  
Created: 21 Sep 2017
Modified: 17 Sep 2023
Demo of Physics API. Blocks fall under gravity and collide. Can modify gravity, friction, etc. S...
ABWorld.lookat.copy ( ABWorld.scene.position );
Complex World
8284 runs ♦ 5 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
World with a Mind-controlled agent, actively-pursuing enemy, random maze, skybox, music.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Expo World
216 runs ♦ 0 likes
By Mark Humphrys  
Created: 17 Oct 2018
Modified: 11 Sep 2024
Infinite changing demo for expos.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Final Pool
1177 runs ♦ 2 likes
By Ian Gilligan  
Created: 1 Mar 2019
Modified: 17 Sep 2023
Pool Predictor for CA326
ABWorld.lookat.copy ( ABWorld.scene.position );
Bouncy Balls
531 runs ♦ 3 likes
By Starter user  
Created: 1 Oct 2017
Modified: 17 Sep 2023
Demo of Physics API. Balls bounce under gravity and collide in low friction world. Splash screen...
ABWorld.lookat.copy ( ABWorld.scene.position );
Ammo for AB
157 runs ♦ 0 likes
By Starter user  
Created: 19 Apr 2021
Modified: 17 Sep 2023
Ammo world for AB API
ABWorld.lookat.copy ( ABWorld.scene.position );
Simple World
1704 runs ♦ 2 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
Simple World with a Mind-controlled agent, randomly-moving enemy, paint blocks with texture.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Botyy
30 runs ♦ 0 likes
By akshara  
Created: 29 Nov 2020
Modified: 17 Sep 2023
Botyy
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World a*...
1 run ♦ 0 likes
By Abdelshafa Abdala  
Created: 6 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World a*" by Brendan
ABWorld.lookat.copy(theenemy.position); // if camera moving, look back at where the enemy is
Complex World (c...
66 runs ♦ 0 likes
By chirayu tulsyan  
Created: 12 Nov 2023
Modified: 25 Nov 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
User-controlled ...
14 runs ♦ 0 likes
By DistroByte  
Created: 24 Nov 2022
Modified: 17 Sep 2023
Clone of "User-controlled Model World" by Starter user
ABWorld.lookat.copy(player.position);
ABWorld.lookat.y = LOOKAT_Y;
ABWorld.lookat.x =
ABWorld.lookat.x + startRadiusConst * 3 * Math.sin(agentRotation);
ABWorld.lookat.z =
Complex World (c...
1 run ♦ 0 likes
By robby  
Created: 25 Oct 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Cloned CA318 201...
2 runs ♦ 0 likes
By Bad Guy  
Created: 5 Dec 2020
Modified: 17 Sep 2023
Clone of "Cloned CA318 2018 World" by cdaly
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Peter Pan World ...
355 runs ♦ 0 likes
By Oana Diaconescu  
Created: 6 Nov 2022
Modified: 17 Sep 2023
Practicum 1, World 1
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Cloned CA318 201...
3 runs ♦ 0 likes
By earlyd2  
Created: 19 Nov 2018
Modified: 17 Sep 2023
Clone of "CA318 2018 World" by Mark Humphrys
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Assignment 1 - C...
56 runs ♦ 0 likes
By Parth Bhatnagar  
Created: 16 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World (clone by Parth Bhatnagar)" by Parth Bhatnagar
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
seytan6161 Simpl...
0 runs ♦ 0 likes
By seytan6161  
Created: 12 Mar 2019
Modified: 17 Sep 2023
Clone of "Simple World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
1 run ♦ 0 likes
By Sunil Jagtap  
Created: 13 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Spider-Man vs Venom
174 runs ♦ 0 likes
By Radoi Victor-Andrei  
Created: 6 Nov 2022
Modified: 17 Sep 2023
A* practical
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Simple World (c...
2 runs ♦ 0 likes
By Vineet Sajwan  
Created: 22 Oct 2022
Modified: 17 Sep 2023
Clone of "Simple World (clone by Vineet Sajwan)" by Vineet Sajwan
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Cloned CA318 201...
57 runs ♦ 0 likes
By AymanElG  
Created: 14 Nov 2018
Modified: 17 Sep 2023
Clone of "CA318 2018 World" by Mark Humphrys
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Cloned Complex World
5 runs ♦ 0 likes
By Eoin Clayton  
Created: 12 Nov 2018
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Model World (clo...
6 runs ♦ 0 likes
By James Humphrys  
Created: 26 Sep 2019
Modified: 17 Sep 2023
Clone of "Model World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
ABWorld.lookat.y = LOOKAT_Y ; // adjusted
Complex World (c...
1 run ♦ 0 likes
By Chinmay  
Created: 7 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Simple World (c...
0 runs ♦ 0 likes
By Ho Yan Woo  
Created: 11 Sep 2023
Modified: 11 Sep 2024
Clone of "Simple World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
Broken. (No Minds found.)
By Emerson  
Created: 12 Nov 2023
Modified: 11 Sep 2024
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
1 run ♦ 0 likes
By Abdirahman Shire  
Created: 11 Nov 2023
Modified: 11 Nov 2023
Clone of "Complex World (clone by Abdirahman Shire)" by Abdirahman Shire
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
koenigsegg spelt...
14 runs ♦ 0 likes
By Extra test  
Created: 11 Jan 2019
Modified: 11 Jan 2019
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
A* Complex world-4
2 runs ♦ 0 likes
By Md Shamsul Abedi...  
Created: 14 Aug 2020
Modified: 17 Sep 2023
Modify-develop-shamsul
ABWorld.lookat.copy(theenemy.position); // if camera moving, look back at where the enemy is
Cloned Complex World
2 runs ♦ 0 likes
By Lazarus  
Created: 7 Nov 2018
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is


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