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Search JavaScript code of all Worlds for: ABWorld lookat


Simple World
1607 runs ♦ 2 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
Simple World with a Mind-controlled agent, randomly-moving enemy, paint blocks with texture.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Touch World
455 runs ♦ 1 like
By Starter user  
Created: 6 Jan 2018
Modified: 17 Sep 2023
How to override default touch handling. Mobile: Touch drag moves agent, touch pinch zooms camera...
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Model World
850 runs ♦ 2 likes
By Starter user  
Created: 8 Nov 2016
Modified: 17 Sep 2023
Demo of how to insert 3d models into World. Mind-controlled agent, actively-pursuing enemy. Skybox.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
ABWorld.lookat.y = LOOKAT_Y ; // adjusted
Collision World
1320 runs ♦ 4 likes
By Starter user  
Created: 21 Sep 2017
Modified: 17 Sep 2023
Demo of Physics API. Blocks fall under gravity and collide. Can modify gravity, friction, etc. S...
ABWorld.lookat.copy ( ABWorld.scene.position );
Bouncy Balls
504 runs ♦ 3 likes
By Starter user  
Created: 1 Oct 2017
Modified: 17 Sep 2023
Demo of Physics API. Balls bounce under gravity and collide in low friction world. Splash screen...
ABWorld.lookat.copy ( ABWorld.scene.position );
Final Pool
1153 runs ♦ 2 likes
By Ian Gilligan  
Created: 1 Mar 2019
Modified: 17 Sep 2023
Pool Predictor for CA326
ABWorld.lookat.copy ( ABWorld.scene.position );
Ammo for AB
105 runs ♦ 0 likes
By Starter user  
Created: 19 Apr 2021
Modified: 17 Sep 2023
Ammo world for AB API
ABWorld.lookat.copy ( ABWorld.scene.position );
Zombie Escape
4071 runs ♦ 6 likes
By Liam  
Created: 30 Nov 2022
Modified: 17 Sep 2023
Compete with another player to see who can survive the longes against a hoard of zombies!
ABWorld.lookat.copy ( steve.position );
ABWorld.lookat.y = lookAtY ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(steveRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(steveRotation) );
CA318 2018 World
2156 runs ♦ 3 likes
By Mark Humphrys  
Created: 25 Sep 2018
Modified: 17 Sep 2023
CA318 practical 2018: Write a Mind to solve this World.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
User-controlled ...
880 runs ♦ 2 likes
By Starter user  
Created: 12 Feb 2017
Modified: 17 Sep 2023
3d model World. User controlled on desktop. Keyboard arrows to move. Switch to "Move with" camer...
ABWorld.lookat.copy ( theagent.position );
ABWorld.lookat.y = LOOKAT_Y ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(agentRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(agentRotation) );
Complex World
8155 runs ♦ 5 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
World with a Mind-controlled agent, actively-pursuing enemy, random maze, skybox, music.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Expo World
211 runs ♦ 0 likes
By Mark Humphrys  
Created: 17 Oct 2018
Modified: 17 Sep 2023
Infinite changing demo for expos.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Expo World (clon...
3 runs ♦ 0 likes
By jack  
Created: 9 Nov 2023
Modified: 10 Nov 2023
Clone of "Expo World" by Mark Humphrys
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
User-controlled ...
6 runs ♦ 0 likes
By David L  
Created: 29 Nov 2022
Modified: 17 Sep 2023
Clone of "User-controlled Model World (clone by Liam)" by Liam
ABWorld.lookat.copy ( theagent.position );
ABWorld.lookat.y = LOOKAT_Y ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(agentRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(agentRotation) );
Complex World hi...
141 runs ♦ 0 likes
By kanish r  
Created: 13 Nov 2022
Modified: 17 Sep 2023
Complex World hitler trying to kill hitler wiith moving wallls
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
27 runs ♦ 0 likes
By Aditya Narayan  
Created: 12 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Aditya
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
2 runs ♦ 0 likes
By Rajasi  
Created: 10 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Model World (clo...
1 run ♦ 0 likes
By Robert Szocs  
Created: 5 Dec 2022
Modified: 17 Sep 2023
Clone of "Model World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
ABWorld.lookat.y = LOOKAT_Y ; // adjusted
Simple World (c...
0 runs ♦ 0 likes
By Joseph Adedayo  
Created: 29 Nov 2022
Modified: 17 Sep 2023
Clone of "Simple World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Brexit Agreement...
115 runs ♦ 0 likes
By Avril Hayden  
Created: 28 Oct 2019
Modified: 17 Sep 2023
Donald Tusk finds the shortest path to Boris Johnson to get a Brexit deal, with only the houses ...
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
moving walls a s...
40 runs ♦ 0 likes
By sailesh  
Created: 12 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World (clone by sailesh)" by sailesh
ABWorld.lookat.copy ( theenemy.position );
Complex World (c...
0 runs ♦ 0 likes
By Kaushal Mishra  
Created: 9 Nov 2023
Modified: 9 Nov 2023
Clone of "Complex World (clone by Kaushal Mishra)" by Kaushal Mishra
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
CA318 Project
56 runs ♦ 0 likes
By Ethan Harkin  
Created: 5 Nov 2018
Modified: 17 Sep 2023
Clone of "CA318 2018 World" by test
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World A*...
10 runs ♦ 0 likes
By arpit  
Created: 9 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World A*" by arpit
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
ABWorld.lookat.copy(aStarPath.position); // if camera moving, look back at where the enemy is
// ABWorld.lookat.copy(thepath.position); // if camera moving, look back at where the enemy is
Bot_bussiness3
45 runs ♦ 0 likes
By akshara  
Created: 27 Nov 2020
Modified: 17 Sep 2023
Bot_bussiness3
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
40 runs ♦ 0 likes
By Suraj Chawda  
Created: 12 Nov 2023
Modified: 12 Nov 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
7 runs ♦ 0 likes
By Jiaying Yu  
Created: 26 Oct 2023
Modified: 26 Oct 2023
Clone of "Complex World (clone by Jiaying)" by Jiaying
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
User-controlled ...
2 runs ♦ 0 likes
By David L  
Created: 5 Dec 2022
Modified: 17 Sep 2023
Clone of "User-controlled Model World" by Starter user
ABWorld.lookat.copy ( theagent.position );
ABWorld.lookat.y = LOOKAT_Y ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(agentRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(agentRotation) );
Complex World (c...
47 runs ♦ 0 likes
By mick  
Created: 9 Nov 2023
Modified: 10 Nov 2023
Clone of "Complex World (clone by Pranay Manjunath)" by Pranay Manjunath
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
seytan6161 Model...
0 runs ♦ 0 likes
By seytan6161  
Created: 12 Mar 2019
Modified: 17 Sep 2023
Clone of "Model World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
ABWorld.lookat.y = LOOKAT_Y ; // adjusted
Cloned Complex World
0 runs ♦ 0 likes
By 94manuel  
Created: 29 Sep 2018
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
testing Final Pool
16 runs ♦ 0 likes
By lillisl2  
Created: 8 Mar 2019
Modified: 17 Sep 2023
Clone of "Final Pool" by Ian Gilligan
ABWorld.lookat.copy ( ABWorld.scene.position );
"Complex World" ...
4 runs ♦ 0 likes
By Andrey Totev  
Created: 23 Nov 2020
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Simple World (c...
1 run ♦ 0 likes
By Gelmis Bartulis  
Created: 15 Jul 2021
Modified: 17 Sep 2023
Clone of "Simple World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
51 runs ♦ 0 likes
By Rakesh Reddy Soma  
Created: 29 Nov 2020
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
A* Algorithm in ...
5 runs ♦ 0 likes
By Md Shamsul Abedi...  
Created: 5 Jul 2020
Modified: 17 Sep 2023
My complex world
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Cloned Cloned CA...
1 run ♦ 0 likes
By sloyand2  
Created: 12 Nov 2018
Modified: 17 Sep 2023
Clone of "Cloned CA318 2018 World" by cdaly
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is


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