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Search JavaScript code of all Worlds for: ABWorld lookat


Complex World
8195 runs ♦ 5 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
World with a Mind-controlled agent, actively-pursuing enemy, random maze, skybox, music.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Zombie Escape
4086 runs ♦ 6 likes
By Liam  
Created: 30 Nov 2022
Modified: 17 Sep 2023
Compete with another player to see who can survive the longes against a hoard of zombies!
ABWorld.lookat.copy ( steve.position );
ABWorld.lookat.y = lookAtY ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(steveRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(steveRotation) );
Ammo for AB
105 runs ♦ 0 likes
By Starter user  
Created: 19 Apr 2021
Modified: 17 Sep 2023
Ammo world for AB API
ABWorld.lookat.copy ( ABWorld.scene.position );
Model World
856 runs ♦ 2 likes
By Starter user  
Created: 8 Nov 2016
Modified: 17 Sep 2023
Demo of how to insert 3d models into World. Mind-controlled agent, actively-pursuing enemy. Skybox.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
ABWorld.lookat.y = LOOKAT_Y ; // adjusted
Touch World
457 runs ♦ 1 like
By Starter user  
Created: 6 Jan 2018
Modified: 17 Sep 2023
How to override default touch handling. Mobile: Touch drag moves agent, touch pinch zooms camera...
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
User-controlled ...
906 runs ♦ 2 likes
By Starter user  
Created: 12 Feb 2017
Modified: 17 Sep 2023
3d model World. User controlled on desktop. Keyboard arrows to move. Switch to "Move with" camer...
ABWorld.lookat.copy ( theagent.position );
ABWorld.lookat.y = LOOKAT_Y ;
ABWorld.lookat.x = ABWorld.lookat.x + ( (startRadiusConst * 3) * Math.sin(agentRotation) );
ABWorld.lookat.z = ABWorld.lookat.z + ( (startRadiusConst * 3) * Math.cos(agentRotation) );
CA318 2018 World
2160 runs ♦ 3 likes
By Mark Humphrys  
Created: 25 Sep 2018
Modified: 17 Sep 2023
CA318 practical 2018: Write a Mind to solve this World.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Expo World
211 runs ♦ 0 likes
By Mark Humphrys  
Created: 17 Oct 2018
Modified: 17 Sep 2023
Infinite changing demo for expos.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Final Pool
1164 runs ♦ 2 likes
By Ian Gilligan  
Created: 1 Mar 2019
Modified: 17 Sep 2023
Pool Predictor for CA326
ABWorld.lookat.copy ( ABWorld.scene.position );
Bouncy Balls
525 runs ♦ 3 likes
By Starter user  
Created: 1 Oct 2017
Modified: 17 Sep 2023
Demo of Physics API. Balls bounce under gravity and collide in low friction world. Splash screen...
ABWorld.lookat.copy ( ABWorld.scene.position );
Simple World
1643 runs ♦ 2 likes
By Starter user  
Created: 1 Oct 2016
Modified: 17 Sep 2023
Simple World with a Mind-controlled agent, randomly-moving enemy, paint blocks with texture.
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Collision World
1369 runs ♦ 4 likes
By Starter user  
Created: 21 Sep 2017
Modified: 17 Sep 2023
Demo of Physics API. Blocks fall under gravity and collide. Can modify gravity, friction, etc. S...
ABWorld.lookat.copy ( ABWorld.scene.position );
Simple World (c...
0 runs ♦ 0 likes
By Michael Regan  
Created: 19 Sep 2023
Modified: 19 Sep 2023
Clone of "Simple World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Cloned Simple World
1 run ♦ 0 likes
By earlyd2  
Created: 5 Nov 2018
Modified: 17 Sep 2023
Clone of "Simple World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
1 run ♦ 0 likes
By Extra test  
Created: 5 Nov 2020
Modified: 5 Nov 2020
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
30 runs ♦ 0 likes
By Sagnik Chakraborty  
Created: 29 Oct 2022
Modified: 17 Sep 2023
Failed attempt- need to start again
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World wi...
1324 runs ♦ 0 likes
By Fergus  
Created: 23 Nov 2020
Modified: 17 Sep 2023
A* assignment
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Project (clone b...
0 runs ♦ 0 likes
By Vaidas Buzas  
Created: 2 Dec 2022
Modified: 17 Sep 2023
Clone of "Project" by Duarte Martinho
// ABWorld.lookat.copy(theagent.position);
ABWorld.lookat.y = LOOKAT_Y;
// ABWorld.lookat.x = ABWorld.lookat.x + 2;
ABWorld.lookat.z = ABWorld.lookat.z + 10;
test-world
38 runs ♦ 0 likes
By Radwan Duadu  
Created: 12 Nov 2020
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
lillisl2 0.2 Poo...
34 runs ♦ 1 like
By lillisl2  
Created: 1 Feb 2019
Modified: 17 Sep 2023
Clone of "0.1 Pool Predictor Prototype" by Ian Gilligan
ABWorld.lookat.copy ( ABWorld.scene.position );
Complex World (c...
0 runs ♦ 0 likes
By Akin Wilson  
Created: 8 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
New World (clone...
12 runs ♦ 0 likes
By Zephyr Chai  
Created: 6 Nov 2021
Modified: 17 Sep 2023
Clone of "New World" by yilin li
ABWorld.lookat.copy(theenemy.position)
Complex World (c...
195 runs ♦ 0 likes
By Guilherme Tabelini  
Created: 24 Oct 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy(theenemy.position); // if camera moving, look back at where the enemy is
photucopy
137 runs ♦ 0 likes
By Paul Jones  
Created: 9 Nov 2022
Modified: 17 Sep 2023
Clone of "Complex World (clone by Paul Jones)" by Paul Jones
ABWorld.lookat.copy(theenemy.position)
Complex World (c...
6 runs ♦ 0 likes
By Chinmay  
Created: 7 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
14 runs ♦ 0 likes
By Nihar Behera  
Created: 6 Nov 2019
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Cloned CA318 201...
121 runs ♦ 0 likes
By Velo Eire  
Created: 18 Nov 2018
Modified: 17 Sep 2023
Clone of "CA318 2018 World" by Mark Humphrys
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
A* Chase Mind
236 runs ♦ 0 likes
By Chen Zhenshuo  
Created: 23 Oct 2020
Modified: 17 Sep 2023
Further Version: https://github.com/czs108/Chase-AI
ABWorld.lookat.copy(enemy.position);
Complex World (c...
121 runs ♦ 0 likes
By Sophie Renshaw  
Created: 6 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Cloned Cloned CA...
2 runs ♦ 0 likes
By tuitef2  
Created: 18 Nov 2018
Modified: 17 Sep 2023
Clone of "Cloned CA318 2018 World" by cdaly
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
9 runs ♦ 0 likes
By Dom  
Created: 28 Oct 2019
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Complex World (c...
0 runs ♦ 0 likes
By Ira  
Created: 11 Nov 2021
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
Simple World (c...
0 runs ♦ 0 likes
By Padraig Mann  
Created: 28 Nov 2023
Modified: 28 Nov 2023
Clone of "Simple World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is
A Star Practical...
204 runs ♦ 1 like
By Ger Gleeson  
Created: 2 Nov 2019
Modified: 17 Sep 2023
Clone of "Complex World" by Starter user
ABWorld.lookat.copy ( theenemy.position ); // if camera moving, look back at where the enemy is


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